futureED > Gamification

Could LEGO robotics improve school attendance rates?

19 February, 2024

Autistic teenagers currently have a school absenteeism rate three times higher than that of their neurotypical peers.


VR motion simulator to enhance educational experiences

06 February, 2024

A 360° rotating VR motion simulator for use with training, education and research has been unveiled by RMIT University.


Calm your farm: gamifying safety for teens

30 November, 2023

An online educational game has been developed by several universities to increase knowledge and awareness about farm safety.


Why digital games are a game changer for learning

29 November, 2023

Educators who are able to reimagine traditional learning practices and tune into the interests of their students can foster greater engagement.


Simulation game teaches students about fire danger

22 November, 2023

The challenges posed by fire in desert country are highlighted in a new simulation game designed for students, Indigenous rangers and landowners.


STEM Equity Monitor shows increasing gender parity

24 July, 2023

The number of students enrolling in STEM subjects in their final year of school has almost reached gender parity.


Farm safety competition launches in Qld schools

26 April, 2023

Entries for the annual farm safety calendar drawing competition have opened in primary schools, hosted by Workplace Health and Safety Queensland.


Boosting equity and diversity in STEM

19 April, 2023

The five-year, multimillion-dollar STEM Together program has launched for students in Years 5–10.


Students take part in plant science comp

05 April, 2023

Bees are the focus of a Queensland school plant science competition, with entries closing in June this year.


Indigenous STEM students to become NASA interns

22 March, 2023

Indigenous STEM students Australia-wide now have the opportunity to become interns at NASA's Jet Propulsion Laboratory.


How gamification is helping kids get into trades

10 March, 2023

Secondary school students are being encouraged to explore a career in the trades through the use of welding simulators.


Digital hub educates young netballers on nutrition

08 March, 2023

A digital Engagement Hub with interactive gaming-style experiences has been created to help educate young netballers on the role of nutrition in sport.


'Tech overdose' kills student sleep

07 March, 2023

Teenagers who are regular night owls are more likely to miss out on proper sleep due to their technology use, according to new UniSA research.


Students pitch NASA through Powerhouse program

22 February, 2023

Western Sydney high school students were recently given the opportunity to collaborate with NASA on a space mission.


Consent education learning platform launched

21 February, 2023

An online consent education learning platform has been launched for Year 8 students by Kids First Australia.


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